table of contents
GLUTDESTROYWINDOW(3) | Library Functions Manual (local) | GLUTDESTROYWINDOW(3) |
NAME¶
glutDestroyWindow
—
Destroy a window and associated subwindows
LIBRARY¶
OpenGLUT - window
SYNOPSIS¶
#include
<openglut.h>
void
glutDestroyWindow
(int
windowID);
PARAMETERS¶
windowID
Window identifier
DESCRIPTION¶
After this function is invoked, the only further event that may be delivered for your window is the one for its destruction. All other events should be discarded.
Once a window has been destroyed, further attempts to use the window named by
windowID
are undefined. OpenGLUT generally tries to be sensible, and should not recycle the dead
windowID,
but you should treat a destroyed window much like a pointer to deallocated memory and try not to use it.