NAME¶
glCheckFramebufferStatus - check the completeness status of a
framebuffer
C SPECIFICATION¶
GLenum
glCheckFramebufferStatus(GLenum target);
PARAMETERS¶
target
Specify the target of the framebuffer completeness
check.
DESCRIPTION¶
glCheckFramebufferStatus queries the completeness status of
the framebuffer object currently bound to target. target must
be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER or
GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to
GL_DRAW_FRAMEBUFFER.
The return value is GL_FRAMEBUFFER_COMPLETE if the
framebuffer bound to target is complete. Otherwise, the return value
is determined as follows:
•GL_FRAMEBUFFER_UNDEFINED is returned if
target is the default framebuffer, but the default framebuffer does not
exist.
•GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT is
returned if any of the framebuffer attachment points are framebuffer
incomplete.
•GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
is returned if the framebuffer does not have at least one image attached to
it.
•GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER is
returned if the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is
GL_NONE for any color attachment point(s) named by
GL_DRAWBUFFERi.
•GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER is
returned if GL_READ_BUFFER is not GL_NONE and the value of
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE for the color
attachment point named by GL_READ_BUFFER.
•GL_FRAMEBUFFER_UNSUPPORTED is returned if
the combination of internal formats of the attached images violates an
implementation-dependent set of restrictions.
•GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE is
returned if the value of GL_RENDERBUFFER_SAMPLES is not the same for
all attached renderbuffers; if the value of GL_TEXTURE_SAMPLES is the
not same for all attached textures; or, if the attached images are a mix of
renderbuffers and textures, the value of GL_RENDERBUFFER_SAMPLES does
not match the value of GL_TEXTURE_SAMPLES.
•GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE is
also returned if the value of GL_TEXTURE_FIXED_SAMPLE_LOCATIONS is not
the same for all attached textures; or, if the attached images are a mix of
renderbuffers and textures, the value of
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS is not GL_TRUE for all
attached textures.
•GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS is
returned if any framebuffer attachment is layered, and any populated
attachment is not layered, or if all populated color attachments are not from
textures of the same target.
Additionally, if an error occurs, zero is returned.
ERRORS¶
GL_INVALID_ENUM is generated if target is not
GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER or
GL_FRAMEBUFFER.
SEE ALSO¶
glGenFramebuffers(),
glDeleteFramebuffers()glBindFramebuffer()
COPYRIGHT¶
Copyright © 2010 Khronos Group. This material may be
distributed subject to the terms and conditions set forth in the Open
Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.