table of contents
GLCULLFACE(3G) | OpenGL Manual | GLCULLFACE(3G) |
NAME¶
glCullFace - specify whether front- or back-facing facets can be culled
C SPECIFICATION¶
void glCullFace(GLenum mode);
PARAMETERS¶
mode
DESCRIPTION¶
glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. To enable and disable facet culling, call the glEnable() and glDisable() commands with the argument GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles.
glFrontFace() specifies which of the clockwise and counterclockwise facets are front-facing and back-facing. See glFrontFace().
NOTES¶
If mode is GL_FRONT_AND_BACK, no facets are drawn, but other primitives such as points and lines are drawn.
ERRORS¶
GL_INVALID_ENUM is generated if mode is not an accepted value.
ASSOCIATED GETS¶
glIsEnabled() with argument GL_CULL_FACE
glGet() with argument GL_CULL_FACE_MODE
SEE ALSO¶
glEnable(), glFrontFace()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |