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GLDELETEBUFFERS(3G) | OpenGL Manual | GLDELETEBUFFERS(3G) |
NAME¶
glDeleteBuffers - delete named buffer objects
C SPECIFICATION¶
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
PARAMETERS¶
n
buffers
DESCRIPTION¶
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object).
glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.
ERRORS¶
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS¶
glIsBuffer()
SEE ALSO¶
glBindBuffer(), glGenBuffers(), glGet()
COPYRIGHT¶
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |