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GLDELETESAMPLERS(3G) OpenGL Manual GLDELETESAMPLERS(3G)

NAME

glDeleteSamplers - delete named sampler objects

C SPECIFICATION

void glDeleteSamplers(GLsizei n, const GLuint * samplers);

PARAMETERS

n

Specifies the number of sampler objects to be deleted.

samplers

Specifies an array of sampler objects to be deleted.

DESCRIPTION

glDeleteSamplers deletes n sampler objects named by the elements of the array samplers. After a sampler object is deleted, its name is again unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler() is called with unit set to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero.

NOTES

glDeleteSamplers is available only if the GL version is 3.3 or higher.

ERRORS

GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS

glIsSampler()

SEE ALSO

glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()

COPYRIGHT

Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

AUTHORS

opengl.org

05/02/2014 opengl.org