table of contents
GLGETSHADER(3G) | OpenGL Manual | GLGETSHADER(3G) |
NAME¶
glGetShaderiv - Returns a parameter from a shader object
C SPECIFICATION¶
void glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
PARAMETERS¶
shader
pname
params
DESCRIPTION¶
glGetShader returns in params the value of a parameter for a specific shader object. The following parameters are defined:
GL_SHADER_TYPE
GL_DELETE_STATUS
GL_COMPILE_STATUS
GL_INFO_LOG_LENGTH
GL_SHADER_SOURCE_LENGTH
NOTES¶
If an error is generated, no change is made to the contents of params.
ERRORS¶
GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.
GL_INVALID_OPERATION is generated if shader does not refer to a shader object.
GL_INVALID_ENUM is generated if pname is not an accepted value.
ASSOCIATED GETS¶
glGetShaderInfoLog() with argument shader
glGetShaderSource() with argument shader
glIsShader()
SEE ALSO¶
glCompileShader(), glCreateShader(), glDeleteShader(), glGetProgram(), glShaderSource()
COPYRIGHT¶
Copyright © 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |