table of contents
GLPOLYGONMODE(3G) | OpenGL Manual | GLPOLYGONMODE(3G) |
NAME¶
glPolygonMode - select a polygon rasterization mode
C SPECIFICATION¶
void glPolygonMode(GLenum face, GLenum mode);
PARAMETERS¶
face
mode
DESCRIPTION¶
glPolygonMode controls the interpretation of polygons for rasterization. face describes which polygons mode applies to: both front and back-facing polygons (GL_FRONT_AND_BACK). The polygon mode affects only the final rasterization of polygons. In particular, a polygon's vertices are lit and the polygon is clipped and possibly culled before these modes are applied.
Three modes are defined and can be specified in mode:
GL_POINT
GL_LINE
GL_FILL
EXAMPLES¶
To draw a surface with outlined polygons, call
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
NOTES¶
Vertices are marked as boundary or nonboundary with an edge flag. Edge flags are generated internally by the GL when it decomposes triangle stips and fans.
ERRORS¶
GL_INVALID_ENUM is generated if either face or mode is not an accepted value.
ASSOCIATED GETS¶
glGet() with argument GL_POLYGON_MODE
SEE ALSO¶
glLineWidth(), glPointSize()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |