table of contents
GLVERTEXATTRIBDIVISO(3G) | OpenGL Manual | GLVERTEXATTRIBDIVISO(3G) |
NAME¶
glVertexAttribDivisor - modify the rate at which generic vertex attributes advance during instanced rendering
C SPECIFICATION¶
void glVertexAttribDivisor(GLuint index, GLuint divisor);
PARAMETERS¶
index
divisor
DESCRIPTION¶
glVertexAttribDivisor modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a single draw call. If divisor is zero, the attribute at slot index advances once per vertex. If divisor is non-zero, the attribute advances once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as instanced if its GL_VERTEX_ATTRIB_ARRAY_DIVISOR value is non-zero.
index must be less than the value of GL_MAX_VERTEX_ATTRIBUTES.
NOTES¶
glVertexAttribDivisor is available only if the GL version is 3.3 or higher.
ERRORS¶
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_MAX_VERTEX_ATTRIBUTES.
SEE ALSO¶
glVertexAttribPointer(), glEnableVertexAttribArray(), glDisableVertexAttribArray()
COPYRIGHT¶
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |