table of contents
GLUORTHO2D(3G) | OpenGL Manual | GLUORTHO2D(3G) |
NAME¶
gluOrtho2D - define a 2D orthographic projection matrix
C SPECIFICATION¶
void gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
PARAMETERS¶
left, right
Specify the coordinates for the left and right vertical
clipping planes.
bottom, top
Specify the coordinates for the bottom and top horizontal
clipping planes.
DESCRIPTION¶
gluOrtho2D sets up a two-dimensional orthographic viewing region. This is equivalent to calling glOrtho() with near = -1 and far = 1.
SEE ALSO¶
glOrtho(), gluPerspective()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
05/02/2014 | opengl.org |