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QPicture(3qt) QPicture(3qt)

NAME

QPicture - Paint device that records and replays QPainter commands

SYNOPSIS

#include <qpicture.h>

Inherits QPaintDevice.

Public Members


QPicture ( int formatVersion = -1 )
QPicture ( const QPicture & pic )
~QPicture ()
bool isNull () const
uint size () const
const char * data () const
virtual void setData ( const char * data, uint size )
bool play ( QPainter * painter )
bool load ( QIODevice * dev, const char * format = 0 )
bool load ( const QString & fileName, const char * format = 0 )
bool save ( QIODevice * dev, const char * format = 0 )
bool save ( const QString & fileName, const char * format = 0 )
QRect boundingRect () const
void setBoundingRect ( const QRect & r )
QPicture & operator= ( const QPicture & p )

Protected Members


virtual int metric ( int m ) const
void detach ()
QPicture copy () const

RELATED FUNCTION DOCUMENTATION


QDataStream & operator<< ( QDataStream & s, const QPicture & r )
QDataStream & operator>> ( QDataStream & s, QPicture & r )

DESCRIPTION

The QPicture class is a paint device that records and replays QPainter commands.

A picture serializes painter commands to an IO device in a platform-independent format. For example, a picture created under Windows can be read on a Sun SPARC.

Pictures are called meta-files on some platforms.

Qt pictures use a proprietary binary format. Unlike native picture (meta-file) formats on many window systems, Qt pictures have no limitations regarding their contents. Everything that can be painted can also be stored in a picture, e.g. fonts, pixmaps, regions, transformed graphics, etc.

QPicture is an implicitly shared class.

Example of how to record a picture:


QPicture pic;
QPainter p;
p.begin( &pic ); // paint in picture
p.drawEllipse( 10,20, 80,70 ); // draw an ellipse
p.end(); // painting done
pic.save( "drawing.pic" ); // save picture

Example of how to replay a picture:


QPicture pic;
pic.load( "drawing.pic" ); // load picture
QPainter p;
p.begin( &myWidget ); // paint in myWidget
p.drawPicture( pic ); // draw the picture
p.end(); // painting done

Pictures can also be drawn using play(). Some basic data about a picture is available, for example, size(), isNull() and boundingRect().

See also Graphics Classes, Image Processing Classes, and Implicitly and Explicitly Shared Classes.

MEMBER FUNCTION DOCUMENTATION

QPicture::QPicture ( int formatVersion = -1 )

Constructs an empty picture.

The formatVersion parameter may be used to create a QPicture that can be read by applications that are compiled with earlier versions of Qt.

Note that the default formatVersion is -1 which signifies the current release, i.e. for Qt 3.1 a formatVersion of 5 is the same as the default formatVersion of -1.

Reading pictures generated by earlier versions of Qt is supported and needs no special coding; the format is automatically detected.

QPicture::QPicture ( const QPicture & pic )

Constructs a shallow copy of pic.

QPicture::~QPicture ()

Destroys the picture.

QRect QPicture::boundingRect () const

Returns the picture's bounding rectangle or an invalid rectangle if the picture contains no data.

QPicture QPicture::copy () const [protected]

Returns a deep copy of the picture.

const char * QPicture::data () const

Returns a pointer to the picture data. The pointer is only valid until the next non-const function is called on this picture. The returned pointer is 0 if the picture contains no data.

See also size() and isNull().

void QPicture::detach () [protected]

Detaches from shared picture data and makes sure that this picture is the only one referring to the data.

If multiple pictures share common data, this picture makes a copy of the data and detaches itself from the sharing mechanism. Nothing is done if there is just a single reference.

bool QPicture::isNull () const

Returns TRUE if the picture contains no data; otherwise returns FALSE.

bool QPicture::load ( const QString & fileName, const char * format = 0 )

Loads a picture from the file specified by fileName and returns TRUE if successful; otherwise returns FALSE.

By default, the file will be interpreted as being in the native QPicture format. Specifying the format string is optional and is only needed for importing picture data stored in a different format.

Currently, the only external format supported is the W3C SVG format which requires the Qt XML module. The corresponding format string is "svg".

See also save().

Examples:

bool QPicture::load ( QIODevice * dev, const char * format = 0 )

This is an overloaded member function, provided for convenience. It behaves essentially like the above function.

dev is the device to use for loading.

int QPicture::metric ( int m ) const [virtual protected]

Internal implementation of the virtual QPaintDevice::metric() function.

Use the QPaintDeviceMetrics class instead.

A picture has the following hard-coded values: dpi=72, numcolors=16777216 and depth=24.

m is the metric to get.

QPicture & QPicture::operator= ( const QPicture & p )

Assigns a shallow copy of p to this picture and returns a reference to this picture.

bool QPicture::play ( QPainter * painter )

Replays the picture using painter, and returns TRUE if successful; otherwise returns FALSE.

This function does exactly the same as QPainter::drawPicture() with (x, y) = (0, 0).

bool QPicture::save ( const QString & fileName, const char * format = 0 )

Saves a picture to the file specified by fileName and returns TRUE if successful; otherwise returns FALSE.

Specifying the file format string is optional. It's not recommended unless you intend to export the picture data for use by a third party reader. By default the data will be saved in the native QPicture file format.

Currently, the only external format supported is the W3C SVG format which requires the Qt XML module. The corresponding format string is "svg".

See also load().

Example: picture/picture.cpp.

bool QPicture::save ( QIODevice * dev, const char * format = 0 )

This is an overloaded member function, provided for convenience. It behaves essentially like the above function.

dev is the device to use for saving.

void QPicture::setBoundingRect ( const QRect & r )

Sets the picture's bounding rectangle to r. The automatically calculated value is overriden.

void QPicture::setData ( const char * data, uint size ) [virtual]

Sets the picture data directly from data and size. This function copies the input data.

See also data() and size().

uint QPicture::size () const

Returns the size of the picture data.

See also data().

RELATED FUNCTION DOCUMENTATION

QDataStream & operator<< ( QDataStream & s, const QPicture & r )

Writes picture r to the stream s and returns a reference to the stream.

QDataStream & operator>> ( QDataStream & s, QPicture & r )

Reads a picture from the stream s into picture r and returns a reference to the stream.

SEE ALSO

http://doc.trolltech.com/qpicture.html http://www.trolltech.com/faq/tech.html

COPYRIGHT

Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the license file included in the distribution for a complete license statement.

AUTHOR

Generated automatically from the source code.

BUGS

If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you.

The definitive Qt documentation is provided in HTML format; it is located at $QTDIR/doc/html and can be read using Qt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech.

If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qpicture.3qt) and the Qt version (3.3.8).

2 February 2007 Trolltech AS