table of contents
SDL_JoyButtonEvent(3) | SDL API Reference | SDL_JoyButtonEvent(3) |
NAME¶
SDL_JoyButtonEvent - Joystick button event structure
STRUCTURE DEFINITION¶
typedef struct{
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state; } SDL_JoyButtonEvent;
STRUCTURE DATA¶
DESCRIPTION¶
SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.
A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.
SEE ALSO¶
SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton
Tue 11 Sep 2001, 22:59 | SDL |