table of contents
GLUTBITMAPWIDTH(3) | Library Functions Manual (local) | GLUTBITMAPWIDTH(3) |
NAME¶
glutBitmapWidth
—
Return the width of a bitmapped character, in
pixels.
LIBRARY¶
OpenGLUT - bitmapfont
SYNOPSIS¶
#include
<openglut.h>
int
glutBitmapWidth
(void
*font, int
character);
PARAMETERS¶
font
A bitmapped font identifier.
character
A character code.
DESCRIPTION¶
Returns the horizontal OpenGL raster position offset for a
character
in a bitmapped
font.
It is also an upper bound on the width of the bitmapped glyph for
character,
though not all letters will use their full width, especially fixed-width fonts.
Returns 0 if the
character
is out of the inclusive range [0,255] or if the
font
is invalid.
CAVEATS¶
In GLUT, some glyphs could render to the left of the starting position, in some fonts. OpenGLUT's fonts all position all of their glyphs to start at, or to the right of, the initial position.
SEE ALSO¶
glutBitmapCharacter(3) glutBitmapLength(3) glutBitmapHeight(3) glutStrokeWidth(3)