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    | GLCREATEVERTEXARRAYS(3G) | [FIXME: manual] | GLCREATEVERTEXARRAYS(3G) | 
NAME¶
glCreateVertexArrays - create vertex array objects
C SPECIFICATION¶
void glCreateVertexArrays(GLsizei n, GLuint *arrays);
PARAMETERS¶
n
Number of vertex array objects to create.
arrays
Specifies an array in which names of the new vertex array
  objects are stored.
DESCRIPTION¶
glCreateVertexArrays returns n previously unused vertex array object names in arrays, each representing a new vertex array object initialized to the default state.
ERRORS¶
GL_INVALID_VALUE is generated if n is negative.
VERSION SUPPORT¶
| OpenGL Version | ||||||||||||
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 | 
| glCreateVertexArrays | - | - | - | - | - | - | - | - | - | - | - | ✔ | 
SEE ALSO¶
glBindVertexArray(), glDeleteVertexArrays() glEnableVertexAttribArray() glGenVertexArrays(), glIsVertexArray(), glVertexAttribPointer()
COPYRIGHT¶
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2014 Khronos Group
| 04/12/2021 | [FIXME: source] |