table of contents
GLGETUNIFORMBLOCKIND(3G) | [FIXME: manual] | GLGETUNIFORMBLOCKIND(3G) |
NAME¶
glGetUniformBlockIndex - retrieve the index of a named uniform block
C SPECIFICATION¶
GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
PARAMETERS¶
program
uniformBlockName
DESCRIPTION¶
glGetUniformBlockIndex retrieves the index of a uniform block within program.
program must be the name of a program object for which the command glLinkProgram() must have been called in the past, although it is not required that glLinkProgram() must have succeeded. The link could have failed because the number of active uniforms exceeded the limit.
uniformBlockName must contain a nul-terminated string specifying the name of the uniform block.
glGetUniformBlockIndex returns the uniform block index for the uniform block named uniformBlockName of program. If uniformBlockName does not identify an active uniform block of program, glGetUniformBlockIndex returns the special identifier, GL_INVALID_INDEX. Indices of the active uniform blocks of a program are assigned in consecutive order, beginning with zero.
ERRORS¶
GL_INVALID_OPERATION is generated if program is not the name of a program object for which glLinkProgram() has been called in the past.
NOTES¶
glGetUniformBlockIndex is available only if the GL version is 3.1 or greater.
VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGetUniformBlockIndex | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glGetActiveUniformBlockName(), glGetActiveUniformBlock(), glLinkProgram()
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group
04/12/2021 | [FIXME: source] |