table of contents
GLRECT(3G) | OpenGL Manual | GLRECT(3G) |
NAME¶
glRect - draw a rectangle
C SPECIFICATION¶
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
PARAMETERS¶
x1, y1
x2, y2
C SPECIFICATION¶
void glRectdv(const GLdouble * v1, const GLdouble * v2);
void glRectfv(const GLfloat * v1, const GLfloat * v2);
void glRectiv(const GLint * v1, const GLint * v2);
void glRectsv(const GLshort * v1, const GLshort * v2);
PARAMETERS¶
v1
v2
DESCRIPTION¶
glRect supports efficient specification of rectangles as two corner points. Each rectangle command takes four arguments, organized either as two consecutive pairs of x y coordinates or as two pointers to arrays, each containing an x y pair. The resulting rectangle is defined in the z = 0 plane.
glRect(x1, y1, x2, y2) is exactly equivalent to the following sequence:
glBegin(GL_POLYGON); glVertex2(x1, y1); glVertex2(x2, y1); glVertex2(x2, y2); glVertex2(x1, y2); glEnd();
Note that if the second vertex is above and to the right of the first vertex, the rectangle is constructed with a counterclockwise winding.
ERRORS¶
GL_INVALID_OPERATION is generated if glRect is executed between the execution of glBegin() and the corresponding execution of glEnd().
SEE ALSO¶
glBegin(), glVertex()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
04/12/2021 | opengl.org |