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GLUQUADRICNORMALS(3G) | OpenGL Manual | GLUQUADRICNORMALS(3G) |
NAME¶
gluQuadricNormals - specify what kind of normals are desired for quadrics
C SPECIFICATION¶
void gluQuadricNormals(GLUquadric* quad, GLenum normal);
PARAMETERS¶
quad
Specifies the quadrics object (created with
gluNewQuadric()).
normal
Specifies the desired type of normals. Valid values are
GLU_NONE, GLU_FLAT, and GLU_SMOOTH.
DESCRIPTION¶
gluQuadricNormals specifies what kind of normals are desired for quadrics rendered with quad. The legal values are as follows:
GLU_NONE
No normals are generated.
GLU_FLAT
One normal is generated for every facet of a
quadric.
GLU_SMOOTH
One normal is generated for every vertex of a quadric.
This is the initial value.
SEE ALSO¶
gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricOrientation(), gluQuadricTexture()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
04/12/2021 | opengl.org |