table of contents
GLUQUADRICORIENTATIO(3G) | OpenGL Manual | GLUQUADRICORIENTATIO(3G) |
NAME¶
gluQuadricOrientation - specify inside/outside orientation for quadrics
C SPECIFICATION¶
void gluQuadricOrientation(GLUquadric* quad, GLenum orientation);
PARAMETERS¶
quad
Specifies the quadrics object (created with
gluNewQuadric()).
orientation
Specifies the desired orientation. Valid values are
GLU_OUTSIDE and GLU_INSIDE.
DESCRIPTION¶
gluQuadricOrientation specifies what kind of orientation is desired for quadrics rendered with quad. The orientation values are as follows:
GLU_OUTSIDE
Quadrics are drawn with normals pointing outward (the
initial value).
GLU_INSIDE
Quadrics are drawn with normals pointing inward.
Note that the interpretation of outward and inward depends on the quadric being drawn.
SEE ALSO¶
gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricNormals(), gluQuadricTexture()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS¶
opengl.org
04/12/2021 | opengl.org |