table of contents
GLGETBUFFERPARAMETER(3G) | [FIXME: manual] | GLGETBUFFERPARAMETER(3G) |
NAME¶
glGetBufferParameteriv, glGetBufferParameteri64v, glGetNamedBufferParameteriv, glGetNamedBufferParameteri64v - return parameters of a buffer object
C SPECIFICATION¶
void glGetBufferParameteriv(GLenum target, GLenum value, GLint * data);
void glGetBufferParameteri64v(GLenum target, GLenum value, GLint64 * data);
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params);
PARAMETERS¶
target
Buffer Binding Target | Purpose |
GL_ARRAY_BUFFER | Vertex attributes |
GL_ATOMIC_COUNTER_BUFFER | Atomic counter storage |
GL_COPY_READ_BUFFER | Buffer copy source |
GL_COPY_WRITE_BUFFER | Buffer copy destination |
GL_DISPATCH_INDIRECT_BUFFER | Indirect compute dispatch commands |
GL_DRAW_INDIRECT_BUFFER | Indirect command arguments |
GL_ELEMENT_ARRAY_BUFFER | Vertex array indices |
GL_PIXEL_PACK_BUFFER | Pixel read target |
GL_PIXEL_UNPACK_BUFFER | Texture data source |
GL_QUERY_BUFFER | Query result buffer |
GL_SHADER_STORAGE_BUFFER | Read-write storage for shaders |
GL_TEXTURE_BUFFER | Texture data buffer |
GL_TRANSFORM_FEEDBACK_BUFFER | Transform feedback buffer |
GL_UNIFORM_BUFFER | Uniform block storage |
buffer
value
data
DESCRIPTION¶
These functions return in data a selected parameter of the specified buffer object.
pname names a specific buffer object parameter, as follows:
GL_BUFFER_ACCESS
GL_BUFFER_ACCESS_FLAGS
GL_BUFFER_IMMUTABLE_STORAGE
GL_BUFFER_MAPPED
GL_BUFFER_MAP_LENGTH
GL_BUFFER_MAP_OFFSET
GL_BUFFER_SIZE
GL_BUFFER_STORAGE_FLAGS
GL_BUFFER_USAGE
NOTES¶
If an error is generated, no change is made to the contents of data.
The GL_ATOMIC_COUNTER_BUFFER target is available only if the GL version is 4.2 or greater.
The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if the GL version is 4.3 or greater.
The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.
ERRORS¶
GL_INVALID_ENUM is generated by glGetBufferParameter* if target is not one of the accepted buffer targets.
GL_INVALID_OPERATION is generated by glGetBufferParameter* if zero is bound to target.
GL_INVALID_OPERATION is generated by glGetNamedBufferParameter* if buffer is not the name of an existing buffer object.
GL_INVALID_ENUM is generated if pname is not one of the buffer object parameter names described above.
VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGetBufferParameteri64v | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glGetBufferParameteriv | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glGetNamedBufferParameteri64v | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glGetNamedBufferParameteriv | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO¶
glBindBuffer(), glBufferData(), glGetBufferPointerv(), glMapBuffer(), glUnmapBuffer()
COPYRIGHT¶
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2005 Sams Publishing
Copyright © 2010-2014 Khronos Group
08/09/2021 | [FIXME: source] |