table of contents
GLISBUFFER(3G) | [FIXME: manual] | GLISBUFFER(3G) |
NAME¶
glIsBuffer - determine if a name corresponds to a buffer object
C SPECIFICATION¶
GLboolean glIsBuffer(GLuint buffer);
PARAMETERS¶
buffer
DESCRIPTION¶
glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.
A name returned by glGenBuffers(), but not yet associated with a buffer object by calling glBindBuffer(), is not the name of a buffer object.
VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glIsBuffer | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glBindBuffer(), glDeleteBuffers(), glGenBuffers(), glGet()
COPYRIGHT¶
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2005 Sams Publishing
Copyright © 2010-2014 Khronos Group
08/09/2021 | [FIXME: source] |