table of contents
GLMATRIXMODE(3G) | GLMATRIXMODE(3G) |
NAME¶
glMatrixMode - specify which matrix is the current matrix
C SPECIFICATION¶
void glMatrixMode( GLenum mode )
PARAMETERS¶
- mode
- Specifies which matrix stack is the target for subsequent matrix
operations. Three values are accepted: GL_MODELVIEW,
GL_PROJECTION, and GL_TEXTURE. The initial value is
GL_MODELVIEW.
Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.
DESCRIPTION¶
glMatrixMode sets the current matrix mode. mode can assume one of four values:
- GL_MODELVIEW
- Applies subsequent matrix operations to the modelview matrix stack.
- GL_PROJECTION
- Applies subsequent matrix operations to the projection matrix stack.
- GL_TEXTURE
- Applies subsequent matrix operations to the texture matrix stack.
- GL_COLOR
- Applies subsequent matrix operations to the color matrix stack.
To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.
ERRORS¶
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS¶
glGet with argument GL_MATRIX_MODE
SEE ALSO¶
glLoadMatrix(3G), glPushMatrix(3G)